Thursday, October 30, 2008

HK-39 (CL 7)

Medium Droid (4th-degree) Scoundrel 1 / Soldier 6
Force
8; Dark Side 4; Destiny 7, discovery destiny (learn his true purpose)
Init
+12; Senses Perception +11, darkvision
Languages Basic, Binary, translator unit (DC 5)
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Defenses
Ref 25 (flat-footed 21), Fort 21, Will 18
hp
61; Threshold 21; SR 15
Immune droid traits
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Speed
6 squares (walking)
Melee
unarmed +8 (1d4+5)
Ranged
heavy blaster rifle +12 (3d10+7) or
Ranged heavy blaster rifle +10 (4d10+7) Rapid Shot or
Ranged
concealed ion rifle +12 (3d8+7 ion) or
Ranged concealed ion rifle +10 (4d8+7 ion) Rapid Shot
Fighting Space 1 square; Reach 1 square
Base Atk
+6; Grp +11
Atk Options
autofire, Rapid Shot, Tough as Nails
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Abilities
Str 14, Dex 20, Con --, Int 11, Wis 12, Cha 10
Talents
Shield Specialist, Tough as Nails, Weapon
Specialization (rifles)
Feats
Armor Proficiency (light, medium), Martial Arts I,
Point Blank Shot, Precise Shot, Rapid Shot, Skill Focus (stealth),
Skill Training (stealth), Weapon Focus (rifles), Weapon
Proficiency (heavy weapons, pistols, rifles, simple weapons)
Skills
Initiative +12, Perception +11, Stealth +18,
Use Computer +8
Systems
walking locomotion, heuristic processor, 2 hand
appendages, 1 tool appendage, improved sensor package,
darkvision, translator unit (DC 5), vocabulator, droid shield
generator (SR 5), self-destruct system (+5 area attack, 6d6
damage, 2-square radius), internal storage (10 kg)
Possessions heavy blaster rifle (w/ targeting scope; 6 kg)**,
internal ion rifle (3.1 kg)**, security kit, datapad, comlink,
42000 credits

* Dexterity attribute has been modified with the Tech Specialist feat.
** Weapon damage has been increased with Tech Specialist feat.

Saturday, October 4, 2008

An Old Friend

Medium Human Jedi 7 / Sith Apprentice 7 / Force Adept 1
Force 6; Dark Side 14 Destiny 10; Force Unleashed (A Discovery Destiny)
Init +15; Senses Perception +14
Languages Basic, Sith
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Defenses
Ref 30 (flat-footed 27, w/ ld 35), Fort 29, Will 31
hp
113; Threshold 29
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Speed
6 squares
Melee
lightsaber +19 (3d8+10) or
Melee
lightsaber +17 (4d8+10) with Rapid Strike or
Melee lightsaber +17 (3d8+10) and lightsaber +17 (3d8+10) with dual weapons or
Melee
lightsaber +15 (4d8+10) and lightsaber +15 (4d8+10) with Rapid Strike and dual weapons
Fighting Space
1 square; Reach 1 square
Base Atk
+14; Grp +14
Atk Options
aid another (+2), dual weapons, rapid strike
Special Options
Dark Presence, Lightsaber Defense (+5)
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Abilities
Str 16, Dex 16, Con 13, Int 12, Wis 14, Cha 20
Talents
Dark Presence, Empower Weapon, Lightsaber Defense (3), Power of the Dark Side, Severing Strike, Stolen Form (Makashi), Swift Power
Feats
Dual Weapon Mastery I, Dual Weapon Mastery II, Force Sensitivity, Force Training (3), Rapid Strike, Skill Focus (Use the Force), Strong in the Force, Unleashed, Weapon Focus (Lightsabers), Weapon Proficiency (Lightsabers), Weapon Proficiency (Simple Weapons)
Skills
Initiative +15, Knowledge (Galactic Lore) +13, Perception +14, Use the Force +22
Force Powers Known
Dark Rage, Farseeing, Force Grip, Force Lightning, Mind Trick, Move Object (2), Negate Energy (2)
Force Techniques
Improved Dark Rage, Improved Force Trance, Improved Mind Trick
Possessions
pair of red lightsabers (self-built; empowered), antiquated green training lightsaber (inflicts stun damage; empowered), dark robes, 2500 credits